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Official Ability

Chain Lightning

Combat Double Magic · INT MP 2 → 4 Range 20 m

The character unleashes lightning, dealing 1d6+1 lightning damage to a single target for a cost of 2 MP. The lightning can jump to the nearest target with a magical attack test, inflicting an additional 1d4 lightning damage, up to a maximum of 2 jumps. Jumps stop at the first failed magical attack test.

Evolutions

LVL 3

The base damage increases to 2d6+3.

LVL 5

The lightning jump damage increases to 1d6+2, and the cost increases to 3 MP.

LVL 7

The base damage increases to 2d8+3, and the cost increases to 4 MP.

Related outfits