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Official Ability

Divine Punishment

Combat Double Magic · WIS MP 3 → 5 Range 20 m

The character inflicts divine punishment upon an enemy, dealing 1d6 sacred damage at a cost of 3 MP. Additionally, the target suffers a -1 penalty to their attack and Def MAG tests for 2 rounds.

Cooldown 2 turns

Evolutions

LVL 3

Damage increases to 2d6+1, and the penalty to attack and Def MAG tests becomes -2.

LVL 5

Divine punishment also affects demonic or undead creatures within a 3-meter radius of the main target, and the cost increases to 4 MP.

LVL 7

Divine punishment deals 2d6+3 damage and reduces the Def MAG of the main target to 0 for 1 round at a cost of 5 MP.

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