Combat
Double
Magic · INT
MP 3 → 5
Range 20 m
The character summons an Infernal Meteor from the sky, dealing 2d4+1 fire damage to a single target for a cost of 3 MP. The impact also creates a burning area on the ground, inflicting an additional 1d4 fire damage to all targets within a 2-meter radius.
Cooldown 1 turn
Evolutions
LVL
2
The burning area extends to a 3-meter radius.
LVL
4
The damage of the Infernal Meteor increases to 2d8+5, and the cost increases to 4 MP.
LVL
6
The additional fire damage increases to 1d8, and the cost increases to 5 MP.