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Official Ability

Elemental Ray

Combat Attack Magic · INT MP 1 → 3 Range 50 m

For 1 MP, the character can cast a ray with the element of their choice (Fire, Ice, Lightning, Earth, or Wind), dealing 1d4+1 elemental damage to a single target. Alternatively, the character can imbue an ally's melee weapon with this element without requiring a test, granting the weapon a damage bonus of 1d4+1 for its next attack.

Evolutions

LVL 3

The damage increases to 1d6+1.

LVL 5

The damage increases to 2d6+1, and the cost increases to 2 MP.

LVL 7

The damage increases to 2d8+1, and the cost increases to 3 MP.

Related outfits