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Official Ability

Collective Healing

Mixed Double Support MP 3 → 5 Range 10 m

The character heals their wounds and those of their allies. By spending 3 MP, they restore 1d4 HP to all player characters within a radius of 10 meters.

Cooldown 1 turn

Evolutions

LVL 3

Collective Healing restores 2d4 HP.

LVL 5

Collective Healing restores 2d4+4 HP for a cost of 4 MP.

LVL 7

Collective Healing restores 3d4+6 HP for a cost of 5 MP.

Related outfits