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Official Ability

Light Spear

Mixed Double Magic · WIS MP 2 → 3 Range 20 m

The character creates a spear of light and hurls it at a distant enemy, dealing 1d4+1 piercing and sacred damage for a cost of 2 MP. Additionally, the targeted enemy has its DEF MAG reduced by -1 for 1 round.

Cooldown 1 turn

Evolutions

LVL 3

Damage increases to 2d4+2.

LVL 5

The Def MAG penalty for affected enemies decreases to -2.

LVL 7

Damage increases to 2d6+4, and the cost increases to 3 MP.

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