Combat
Attack
Magic · INT
MP 1 → 2
Range 50 m
The character can launch a Magic Projectile, dealing 1d6+1 magical damage for 1 PM.
Evolutions
LVL
2
Damage increases to 2d6+1.
LVL
4
Damage increases to 2d6+3, cost increases to 2 MP.
LVL
6
Damage increases to 2d8+5.